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Araştırmada 4 sonuç bulundu

  1. Hello, 3 New Premiums will be active with the arrangement we made on our REDEMPTION server. Platinum Premium Gifts And Features As Follows. Premium Features Rates Coins From Mobs %70 Experience Points You Lose When Your Character Dies %20 EXP Rate From Mobs %100 Drop Increase %30 Bonus NP +12 Repair Coins Discount %50 Extra Money From NPC Sale %50 Platinum Premium Gifts are as follows ;
  2. As the xACS Team, I will talk about our new features that we will present to you on our #RAGNAROK Server. We think it is a nice innovation for those who do not want to peek at the edge of the screen. The image below explains it all. My Character ( Reflects Your Character's Information ) Show HP Bar ( Shows HP Bar ) Show MP Bar ( Shows MP Bar ) Target Character ( Reflects Target Character & NPC's Information) Show HP Bar ( Shows HP Bar of All Targets ) Only Monsters ( Only Shows On Creatures ) HUD Size Small ( Shows in Small Size ) Medium ( Shows Medium Size ) Large ( Shows in Large Size )
  3. Now there will be reflections and waves of sea and ponds in the game. It will open completely on demand and will have 2 options Only Sky Reflection Reflection of Sky and Objects I'm leaving a video (Objects + Sky is Open in Video)
  4. Hello xACS Players ^^ The Enchant system is a must in an MMORPG game, but this feature was unfortunately not available in Knight Online history We have brought the Enchant system for you to have a longer lasting and adventure and quest for you. With this system, you will not only be limited to upgrade, you will be able to add extra features to your weapons and armors, and you will approach more tactical and develop. There is a list of how you can make improvements and maximum level information from the list below. Appearance and names of required items are also available. It will be written as "[Enchant] Enchant Type" as an example in the game. Items on the list are Main Items. In addition to these, it will ask for 3 types of extra side materials. Main Items From All Creatures in the CZ Zone. Side Materials can be obtained with our newly brought Item Crushing. Note: Up to 4 types of Enchants can be upgrade into an Item. You can upgrade your items at +1 and there is no risk of loss You Will Perform Item Enchant Development Over "Magic Anvil" Options will appear when you place your item. When you double click on any enhancement, you can see what it wants from you and you can also see the result screen. Items requested in the first marked place In the second marked place, you can see the required Coin Amount. Note: Each enhancement can be multiplied according to the specified type of coin amount. On the result screen, you can see the item details. Under the Enhanced Item Title. Damage: It will appear as +2. Details Item Icon ······· Enchant Type ······· ··········· Explanation ··········· Per Level Maksimum Item Type Damage Acts As Attack Power +2 10 Weapon Hit Rate Increases hit effect. %10 %50 Weapon Fire Damage Gains Flame Damage +10 50 Weapon Glacier Damage Gains Glacier Damage +10 50 Weapon Lightning Damage Gains Glacier Damage +10 50 Weapon Posion Damage Gains Posion Damage +10 50 Weapon [Deaktif] HP Recovery Gain HP Based on Your Damage %2 %10 Weapon [Deaktif] MP Recovery Gain MP Based on Your Damage %2 %10 Weapon [Deaktif] MP Damage Decreases Opponent's MP As Much As Damage Deal %2 %10 Weapon STR Stat Bonus Earns STR Stat Bonus +2 10 Weapon + Armor HP Stat Bonus Earns HP Stat Bonus +2 10 Weapon + Armor DEX Stat Bonus Earns DEX Stat Bonus +2 10 Weapon + Armor INT Stat Bonus Earns INT Stat Bonus +2 10 Weapon + Armor MP Stat Bonus Earns MP Stat Bonus +2 10 Weapon + Armor HP Bonus Earns STR Stat Bonus (Not Stat) +40 200 Weapon + Armor MP Bonus Earns STR Stat Bonus (Not Stat) +40 200 Weapon + Armor [Deaktif] Armor Penetration Armor Breaker %2 %10 Weapon [Deaktif] Magic Penetration Magic Resist Breaker %2 %10 Weapon [Deaktif] HP Absorb Gaining Incoming Damage as HP %2 %10 Weapon Damage to Warrior Increases Damage Against Warrior %1 %3 Weapon Damage to Rogue Increases Damage Against Rogue %1 %3 Weapon Damage to Mage Increases Damage Against Mage %2 %6 Weapon Damage to Priest Increases Damage Against Priest %1 %3 Weapon Damage to Monster Increases Damage Against Monster %2 %10 Weapon Defense Increases Defense +4 20 Armor Evade Rate Increases Opponent Skills Fail Rate %10 %50 Armor [Deaktif] Dagger Defense Anti-Dagger Gains Defense +2 10 Armor [Deaktif] Sword Defense Anti-Sword Gains Defense +2 10 Armor [Deaktif] Club Defense Anti-Club Gains Defense +2 10 Armor [Deaktif] Axe Defense Anti-Axe Gains Defense +2 10 Armor [Deaktif] Spear Defense Anti-Spear Gains Defense +2 10 Armor [Deaktif] Arrow Defense Anti-Arrow Gains Defense +2 10 Armor [Deaktif] Mirror Damage Reflect Incoming Damage to Opponent %2 %10 Armor Fire Resistance Increases Flame Resist +10 50 Armor Glacier Resistance Increases Glacier Resist +10 50 Armor Lightning Resistance Increases Lightning Resist +10 50 Armor Posion Resistance Increases Posion Resist +10 50 Armor [Deaktif] MP Absorb Gains Incoming Damage as MP %2 %10 Armor Weight Bonus Gain Weight Bonus +50 500 Armor
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